A year after leaving the Royal Academy of Arts I started working in games development (1996). First in Cambridge with a company called Millenium Interactive & then at the Sony Playstation studios in Soho, London. I worked on Porsche Challenge & Rapid Racer on the Playstation 1. Mainly used Maya 3D software. It was great to be immersed in the new sphere of 3D games & work collabaratively with talented programmers, games designers, artists & musicians. After a while I left to more of a balance between commercial projects and my own art practice.